


We've been focused on improving and adding content to create a richer world. It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. I especially liked the ship and the buildings. I'm sure you guys have an awesome game in the works, but you got to flaunt it! What makes yours better than the rest? You say you're hunting publishers and investors, but you're not putting out any bait other than these videos and one very brief description of the game.

They never fail to bring an engaging update on their progress!Īlso, you say you are a RTS game, but what else does your game offer? There are a lot of RTS games out there.

I'd suggest hunting down the Wolfire blog and seeing how they do their regular updates. It would go a long way if there was some narration on what in-development features are being shown or at least what's happening inside of the game. I love seeing your game in action, but a lot of the time I didn't know what I was looking at, and somethings seemed strangely unpolished compared to everything else. We are looking for a Texture Artist, Max Animator and Concept Artist.Īs far as C&C goes, the developer videos come off more like WIP trailers to me than developer updates. We hope you like what we've achieved so far, and any constructive criticism you could offer is most welcome. If you would like to follow our progress, we've just started to become active on the usual suspects: If you've got time, we'd love it if you could swing by to check it out and share your thoughts. But before we do all that, we would love to start listening to some feedback and thoughts on how to improve Folk Tale.Įvery month or so, we publish a dev update video on the Games Foundry YouTube Channel. We're still working towards a single-level playable demo ready to pitch to publishers and investors. Build a thriving economy, harvest resources, construct buildings and amass vast wealth, before losing it all on a doomed adventure through frozen wastes, volcanoes, and stinking swamps. Here's the description taken from our website:ĭive into the comedy-fantasy world of Folk Tale and lead your illiterate subjects to greatness, in spite of their moronic efforts to undermine you. We wanted to share some of the initial progress with fellow polycounters. We're a small indie collaboration studio working on our PC/Mac title " Folk Tale".
